export enum ColiGroup {
    character = 'character',
    Default = 'Default',
    player = 'player',
    trigger = 'trigger',
    no = "no",
    /** 角色之间碰撞 */
    playerHumanRootPart = 'PHR',
    /** 翻滚 */
    playerHumanRootPartDodge = "PHRD",
    /** 跳跃时穿过 */
    nojump = 'nojump',
    /** 角色跳跃时 */
    characterJump = 'characterJump',
}

